Arturo is a Unity evangelist for games in North America. Even before he finished his computer science degree in 2011, he’d been prototyping and developing games for console and mobile for four years. Arturo is passionate about computer graphics, game-feel and programming, and a diehard horror fan in any format. As a Unity evangelist, he loves it when users ask him questions he doesn’t know the answer to, so everyone gets to learn from real-life scenarios together. Arturo’s work focuses on the new Data-Oriented Technology Stack (DOTS), Netcode for multiplayer games, and rendering.
Join Unity evangelist Arturo Núñez to learn real-world best practices for optimizing game performance. He’ll provide many useful tips so you can get the most out of Unity and your game. This talk is originally from Unite Now, but the Taiwan-based Unity evangelist Kelvin Lo will help collect live questions here, and give answers where he's able, and also let the original speakers reply to these questions post-event.