Chi-Heng Wu

Software Development Engineer, Amazon Game Studios

吳季衡是 Amazon Game Studios, Relentless Studio 的軟體研發工程師,主要從事《Crucible》遊戲的後端平台搭建及持續的調整與優化,負責遊戲運維,包括部署、變更、 發布與故障處理。在此之前,曾於 Amazon GameLift 參與過許多功能開發及服務區域擴展,協助過 Bethesda、Gearbox 及 Ubisoft 等知名遊戲公司的作品測試及發佈。具有 AWS 服務開發及實際用在建置多人線上 3A 遊戲的使用經驗。

Sessions by Chi-Heng Wu


Amazon GameLift Guilds for Front-End & Back-End Developers—Building a low-cost, high performance and flexibility multiplayer game with AWS

Day 1 (UTC+8) - 12:00 - 12:30
Language: Mandarin/Chinese

Firstly, the sharing will share about how game developers benefit from AWS in global scale. Furthermore, the Software Engineers from Amazon Game Studio based in Seattle will introduce specifically how they leverage Amazon GameLift technology in both front-end and back-end practice.

1.    AWS features and GameTech services general introduction 

2.    How game client and server work with Amazon GameLift

3.     Building scalable multiplayer game with AWS Solutions: Backend Architecture, Global Matchmaking and Region Deployment